Beginning+Games

The first game I created is very simple, it involved you being a icosphere (Imagine a pentagon, but it's a sphere) and giving it a beak, then hooking up controls allowing you to let it move, then I put blocks into a wall so you have something to push around, basically the idea of the game is to just see how fast you can push them off. To play the game you need to take the file which I'll post below, and look at the top of the window where it will either say Blender Game or Blender Render, if it says Blender Render click it and change it to Blender Game, then click the screen and hit P, the used the WASD keys to move, hit ESC when you are done to restart. Unfortunately I don't know how to put a timer on it yet so you'll have to time yourself.
 * From Humble Beginnings... **

The second game I made is very much the same basic concept of the first game, except this involved actual coding. Earlier the game had a certain kind of system that involved (I'll simplify this a lot, not only to sound smart, but to make it so you can generally understand it.) boxes that each had a bunch of options that would happen if you did certain things, in this case hitting keys. This game used coding instead, which is much more complicated, but allowed me to also shoot projectiles! Also the controls are different, arrow keys for movement, space to shoot, and I noticed with the shape of the arrow sign, it's easy to flip over, so left shift lets you flip around onto your other side, if your on the wrong side your turning will be reversed. (Which is irritating) Other then that it has the same basic concept as the other one.